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Gameplay sample |
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Hardware information |
| Game GearCPU: 8bit Zilog Z80 at 3.58 MHz MEMORY: 8KB RAM GRAPHICS: A standard of 3,2" with 160x144 pixel resolution, 32 on-screen colours out of a palette of 4096. It support 64 hardware sprites (8x8 or 8x16 pixels). Video memory is 16 KB wide. SOUND: 3 square wave generators, 1 noise generator, the system has a mono speaker (or stereo via headphone output)
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| 12bit RGB 4096-colours palette (32 on screen) | |
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